LMU Munich

VR Space Munich

Language promotion through historical learning: VR Space Munich - Testimonies of Holocaust survivors
Financed by:
Ludwig-Maximilians-Universität München Department I - German Studies, Comparative Literature, Nordic Studies, German as a Foreign Language
info@turtle-vr.de/en
Schellingstraße 3/RG, 80799 Munich

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Idee und Entstehung der 3D-Zeugnisse

Die Idee für die Erstellung deutschsprachiger digitaler Zeugnisse entstand im Anschluss an die Tagung „Holocaust Education Revisited“, die im Februar 2018 an der LMU München stattfand. Die vielfältigen Diskussionen um Zeugenschaft mündeten in die Entwicklung von „Hologrammen“, um Chancen und Grenzen solcher Zeugnisse für die Vermittlungs- und Bildungsarbeit auszuloten. Seitdem befasst sich ein interdisziplinäres Team mit der Entwicklung der Zeugnisse sowie ihrer transdisziplinären Erforschung unter Zuhilfenahme des Design-Based-Research-Ansatzes.

Idea and creation of the 3D testimonies

Idea and development

The idea for the creation of German-language digital testimonies emerged following the conference ‘Holocaust Education Revisited’, which took place at the LMU Munich in February 2018. The diverse discussions about testimony led to the development of ‘holograms’ to explore the opportunities and limitations of such testimonies for mediation and educational work. Since then, an interdisciplinary team has been working on the development of the testimonies and their transdisciplinary research using the design-based research approach.

Development of the LediZ project

Holocaust survivors Abba Naor and Eva Umlauf were recruited for the ‘Learning with digital testimonies’ project.

To create the ‘holograms’, the eyewitnesses were each asked around 1,000 questions in the Pollen Studio in England. While answering these questions, Abba Naor and Eva Umlauf were filmed stereoscopically by two RED Epic-M-Dragon cameras. Cameras of this type were also used by Peter Jackson in the film ‘The Hobbit’. This type of recording allows both 2- and 3-dimensional visualisation.

The computer centre of the Bavarian Academy of Sciences and Humanities stores the data obtained in this way. In addition, the ‘holograms’ are trained with speech recognition software to enable interaction with the digital testimony.

VR Experiences
The LediZ team at LMU Munich and the Fraunhofer Heinrich Hertz Institute (HHI) have initiated another virtual reality project to preserve the memories of contemporary witnesses. Using volumetric video technology, whose basic technology ‘3D Human Body Reconstruction’ was developed by researchers at the Fraunhofer HHI, the memories of Holocaust survivors will be captured for future generations. In the volumetric studio of Volucap GmbH, Eva Umlauf, one of the youngest survivors of the Auschwitz-Birkenau concentration camp, spoke about her persecution.

To get an impression of the VR, click here!

 

VIRAL - Professionalization of teachers in a VR classroom

Das Projekt zielt darauf ab, Lehrer:innen besser auf die Herausforderungen im Klassenzimmer vorzubereiten. Die Motivation dahinter ist, dass viele angehende Lehrkräfte nach ihrer Ausbildung nicht ausreichend im praktischen Classroom-Management geschult sind. Im Projekt wurde ein virtueller Klassenraum entwickelt, in dem Lehrer:innen ihre methodischen Fähigkeiten mithilfe von Virtual Reality trainieren können. In einem Trainingsszenario sollen sie Störungen im Unterricht erkennen und angemessene Interventionsmaßnahmen ergreifen.

 

VR Language Learning

Our VR Language Learning project enables two participants from different locations to meet in a virtual environment and communicate through a language chat, whereby the participants are speakers of a first language and a second language. New language skills can be learnt quickly. The application also offers various scenarios to raise awareness of global issues. Two scenarios have been implemented so far: Sustainability, in which participants talk about the environmental and production impact of clothing in a fashion shop, and Justice, in which they observe a business meeting and highlight and discuss unfair or discriminatory situations.

 

MR On-Set

MR On-Set focuses on the use of mixed reality (MR) devices in occupational safety training. Advances in the mobility and performance of the current MR generation are opening up new possibilities for use in the workplace. The aim is to raise employees' awareness of potential hazards in industrial workplaces. The application has been deployed worldwide in several branches of a German company and evaluated in over 540 training sessions. The results show that MR On-Set can usefully supplement existing, theoretically orientated training methods and motivate employees to participate more actively.

For more information click here!

 

About the project

In the VR Space Munich project, students explore the life stories of Holocaust survivors Charlotte Knobloch and Ernst Grube, both of whom have a close connection to Munich, in virtual spaces. This VR experience not only imparts historical knowledge, but also promotes the learners' linguistic and social skills. Two central elements characterise the project:

  1. VR Experience: learners engage with life stories. This is accompanied by targeted pre-learning, which provides the necessary vocabulary and technical and personal knowledge. The focus is on experiences of marginalisation and how to overcome them.
  2. strategy work in a dialogue setting: language structures and stereotypes are decoded in dialogue in order to strengthen the learners' language skills. The focus is on empowerment - in both oral and written responses, students work on strategies to overcome marginalisation.

Information

Information about the project

Duration: 10/2024 to 09/2025

Project management: 



Funding: SWM Bildungsstiftung 

Enquiries for interested parties

Contact for interested parties.